Bug fixes
Super Cubicle Adventure » Devlog
Bugs fixed:
Music continues between levels, rather than restarting - attached the music to a GameObject with DontDestroyOnLoad, so it doesn't get deleted when a scene ends. Checks to make sure it doesn't already exist if the scene is reloaded.
Move counter could decrement below 0 and chair could move after moves have reached 0 - put in if statements to check for these.
"game over" screen and "end level" screen don't sometimes display on top of each other - the "game over" screen now checks to make sure the player hasn't won before spawning.
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Super Cubicle Adventure
A minigolf/office IT management game
Status | In development |
Author | sam.mddltn |
Genre | Sports |
More posts
- Final build notesOct 18, 2019
- Gameplay testing & level designOct 18, 2019
- UI/fonts and endscreenOct 15, 2019
- Shadows, and a new stageOct 14, 2019
- Changed power bar to arrowOct 08, 2019
- Tutorial and level 1Oct 07, 2019
- More models, and a shaderOct 07, 2019
- Created some modelsOct 01, 2019
- Added a move counter, level goal, restart screen & end of level screenOct 01, 2019
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