Added a move counter, level goal, restart screen & end of level screen
Implemented a moves counter, which counts down from the max number of moves to complete the level. Once they've run out of moves and the chair has stopped moving, the restart screen will pop up, with a button that restarts the level
Level goal - not the chair, the green circle. Touching it brings up a level end screen, with a button that sends you to the next level.
Restart screen - the text is a button that restarts the level. Note that "Moves left" is at 0.
End screen - the text is a button that starts the next level. Note that "Moves left" is at 0 - the player has taken their final shot, but they were still moving when they reached their goal. They've bounced off and fallen over, which is deliberate - really trying to make the physics based nature of the game apparent in everything.
Get Super Cubicle Adventure
Super Cubicle Adventure
A minigolf/office IT management game
Status | In development |
Author | sam.mddltn |
Genre | Sports |
More posts
- Final build notesOct 18, 2019
- Gameplay testing & level designOct 18, 2019
- UI/fonts and endscreenOct 15, 2019
- Shadows, and a new stageOct 14, 2019
- Changed power bar to arrowOct 08, 2019
- Tutorial and level 1Oct 07, 2019
- More models, and a shaderOct 07, 2019
- Bug fixesOct 01, 2019
- Created some modelsOct 01, 2019
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